Thursday, April 23, 2015

Banana Keyboards



I found a half-finished version of this post saved as a draft in my blog's archives.  Oops!  I took a few minutes to finish writing and add a few pictures.  It's a bit belated, but enjoy!

This month's Maker Monday program delved a bit more into the tech than past programs as we experimented with a Makey Makey.

What is a Makey Makey?  Well, it's a nifty little device that can connect to a computer via USB.  You then can connect other objects to the Makey Makey to create your own custom keyboard using alligator clips.  Any object that conducts electricity would work fine:  Fruits, vegetables, houseplants, play-dough, other people, or even water.  Couple this with a few simple web programs that utilize the arrow keys and suddenly you can capture Pokemon with potatoes, play a tune on the piano with play-dough, win at Tetris with bananas, or drum a wicked beat on a houseplant.  The possibilities are limitless.

Jay Silver, one of the creators of the Makey Makey also gave a really awesome Ted Talk about his inspiration for the device, which I really recommend watching.  I did not show the video as part of my program due to time constraints, but it would be great to share if time allows because it helps get everyone into the proper mindset for thinking outside the box.  Enjoy it here:



I purchased a Makey Makey starter kit for $50, which comes with everything you need to get started.  You can find the kit for sale on Amazon, or you can buy directly from the Makey Makey website.  I also definitely recommend exploring the Makey Makey website to get lots of ideas for way that the device can be used.  They have links to a whole list of awesome recommended programs that work well with the Makey Makey, which is a great place to start.

Since only so many people can use the program at once, I decided to limit the size of the program to 5 people at a time with two time slots, one for teens and another for tweens.  Neither group completely filled (I had 4 teens and 2 tweens), but I was actually thankful for the small numbers as we tested what the Makey Makey could do.

On the day of the program, I set up a laptop and connected the Makey Makey.  I pre-loaded a couple of programs that I knew I wanted to try out (piano and bongos) so that they would be ready to go, and kept another tab open with the list of recommended programs to give us more options.  I set up another table with some conductive object to connect to the Makey Makey.

When the teens/tweens arrived, I have them a quick 2-minute rundown of what the Makey Makey was and how it worked.  Then I basically just let them go to town.  I let them decide which programs they wanted to test and which objects they wanted to turn into their keyboards and only offered a bit of advice and encouragement when it looked like they needed it, and occasionally challenged them to try something a little bit different or reminded them to take turns.  With such a small group, it was very easy to just let them experiment with the Makey Makey to discover what they could do with it.  As the afternoon progressed, everyone started to get even more creative and innovative as they tested the Makey Makey's limits.  It was awesome.

Check out these pictures to see some of the ways that the teens/tweens got creative with the Makey Makey.

     
   

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